Use the Procedural Grass tool to create three-dimensional grass features.
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Terrain and Site Plans
75 - Terrain & Site Plan Basics
49 - Creating a Terrain Perimeter
250 - Adding Terrain Elevation Data
52 - Terrain Features
242 - Trace a Terrain Lot Image to Create a Site Plan or Terrain Perimeter
1056 - Import a Surveyor DWG file for a Site Plan or Terrain Perimeter
411 - Terrain Contours Absolute Elevations vs. Sea Level Elevations
412 - Creating Sloped Terrain and Adding Retaining Walls
51 - Creating a Walkout Basement
1930 - Creating a Site Plan or Plot Plan
413 - Creating Terrain Setback Lines
414 - Placing a Plan Footprint on a Site Plan
192 - Creating Procedural (3D) Grass
53 - Plant Chooser
2424 - Distributing Objects Along a Path or Region
2425 - Converting CAD to Distribution Paths or Regions
Rendering: Cameras & Lighting
13 - Camera Views
14 - Overview Cameras
18 - Navigating in 3D
16 - Cross Section/Elevation Views
6150 - Rendering Techniques
2426 - Physically Based Rendering Technique
6155 - Clay Rendering & Real-Time Ray Tracing
19 - Virtual Walkthroughs
21 - Saving and Restoring Camera Views
2430 - Light Sets
70 - Rope Lighting
1554 - Applying Backdrops
265 - Using a Sky Model for a Backdrop in Camera Views
5478 - Creating Updatable Cross Sections and Modifying Layer Display
191 - Controlling the Display of Below Grade Lines
260 - Imply Distance in Elevations Using Depth Cue
5479 - Using CAD Detail From View for Details
266 - Adding Focal Blur to Renderings
5484 - Creating 3D Presentation Views
403 - 360 Panorama Renderings
1944 - Creating Kitchen Island Elevations
5320 - Sun Angle and Plan View Shadows
10205 - 3D Rendering: Tips and Tricks
10153 - Quick Tip – Chevron & Herringbone Materials with Normal Maps
83 - Advanced Materials
84 - Substance Player
1541 - Applying Materials to Cabinets
10208 - 3D Walkthroughs: How to Make Great Virtual Tours
10238 - 360 Renderings
904 - Controlling What Displays in 3D